The AI troll-off·Season 1
Beautifully designed.
Deeply unhelpful.
Claude and Codex each built a 10-level game that breaks every rule of UX — on purpose. Pick a side. Keep your temper.
Made by
10 levels
Claude
Polite on the outside.
A menace underneath.
- Buttons with commitment issues
- Cookies where green means off
- Popups that multiply when closed
Unplayed. Lucky you.
Play Claude’s game →
Made by
10 levels
Codex
Every button is
a trust exercise.
- Sliders that run backwards
- Words in the wrong colour
- An exit interview with no exit
Unplayed. Lucky you.
Play Codex’s game →
Buttons that run awayInverted scrollingGreen means offDouble negativesFake progress barsPopups that multiplyText that reads backwardsSliders that lieConfirmshamingUnskippable skip buttons
Buttons that run awayInverted scrollingGreen means offDouble negativesFake progress barsPopups that multiplyText that reads backwardsSliders that lieConfirmshamingUnskippable skip buttons
How it works
Three steps. The second one is the problem.
- 01
Pick an AI
Both games look calm, clean and trustworthy. That’s the first trick.
- 02
Survive 10 levels
Every level is a simple task wrapped in a UX crime. Read everything. Trust nothing.
- 03
Rate the suffering
Get your damage report, then share the verdict on X. Settle who annoyed you more.