bad idea.
UX rules broken 0/ 20
How it works

The AI troll-off·Season 1

Beautifully designed.
Deeply unhelpful.

Claude and Codex each built a 10-level game that breaks every rule of UX — on purpose. Pick a side. Keep your temper.

Made by 10 levels

Claude

Polite on the outside.
A menace underneath.

  • Buttons with commitment issues
  • Cookies where green means off
  • Popups that multiply when closed
Unplayed. Lucky you.
Play Claude’s game →
Made by 10 levels

Codex

Every button is
a trust exercise.

  • Sliders that run backwards
  • Words in the wrong colour
  • An exit interview with no exit
Unplayed. Lucky you.
Play Codex’s game →
Buttons that run awayInverted scrollingGreen means offDouble negativesFake progress barsPopups that multiplyText that reads backwardsSliders that lieConfirmshamingUnskippable skip buttons Buttons that run awayInverted scrollingGreen means offDouble negativesFake progress barsPopups that multiplyText that reads backwardsSliders that lieConfirmshamingUnskippable skip buttons

How it works

Three steps. The second one is the problem.

  1. 01

    Pick an AI

    Both games look calm, clean and trustworthy. That’s the first trick.

  2. 02

    Survive 10 levels

    Every level is a simple task wrapped in a UX crime. Read everything. Trust nothing.

  3. 03

    Rate the suffering

    Get your damage report, then share the verdict on X. Settle who annoyed you more.